Showing posts with label Reflection. Show all posts
Showing posts with label Reflection. Show all posts

Friday, 6 June 2008

ROA Experience

http://www.raveonair.com/

Well, our advert had a good showing at Rave On Air. Even though I didn't see it aired, I was informed that apparently was broad casted no less than six times. I am quite pleased about that. I got some nice comments about it, mostly from the third years, and it was quite nice when spliced together in the class demo reel.

I hope that this success at Rave on Air shows that together, Al and I created an entertaining advert that showcases Sony's history and gets people excited about it's future. I believe it also proves that the advert we created can stand up well to other contemporary adverts.

I am quite proud of what we have accomplished.

P.S. I have a feeling we have to be in on Monday to present to the Product Design Students again. I really hope not.

Saturday, 31 May 2008

Conclusion and Reflection

Now it comes to the end.

On reflection I am pleased with how the project came about. The idea was a quirky way to represent the history and culture of Sony. The sketchy style is quite nice and I am quite proud of myself with the animation of Sony Boy. Originally the point of the advert was to remind the viewer about Sony's history and get them excited about the future. I believe our little advert has done just that. The products are recognisable and a clear timeline can be seen. The climax of the advert with the computer animated Sony Boy really gets you excited about what the future possibilities of Sony are.

I believe that it stands up as an advert. Sure it could use a bit more polish, the animation could be inked and coloured in better, a decent score could be composed, it could have been edited better and the CG Sony Boy model could have looked and moved better, but overall I think it stands as an entertaining advert that could easily stand up with such adverts as the Honda ads.

Overall, I think that we did a good job.

Friday, 30 May 2008

Panic, Reflection and Deadlines

12:00 today, the deadline is 12:00 today.

Everything is ready, all I need to do is drop in Al's scene and render. But he is not here yet and I can't get into his computer and I can't reach him on his mobile.

Sick, I think I'm going to be sick!

On the plus side, I am really pleased with the advert. It's entertaining and turned out mostly as I expected it would. The products are recognisable and I believe it reminds people of Sony's history in a fun way. It might need a bit more spic and polish here and there but overall I am pleased with the results.

Let's just hope that Al gets here.

Monday, 12 May 2008

Reflection on project so far

I feel the project has gone quite well actually. We developed a good idea at the start and we are seeing it through. Pencil animation is being produced at a rate quicker to what we thought. Al has a lot of other commitments but he insures me he is working hard on it. We still have a lot of work left to do. Sony Boy needs to be finished, rigged and textured and then needs to be animated. The products need to be textured and animated too. The pencil animation needs to be cleaned up and re shot. That will take some time. I kinda of panicking now, there is only three weeks left.

I was worried about the animation itself, but I was surprised by it. It looks much better than what I thought it would look. Sure their are some minor tweaks here and there, but overall both Al and I are pleased in how it turned out. If we get this finished, I believe it could stand up as a professional advertisement.

Back to work now.